Exploring..

At 3pm on 5/15/07 | 1 comment | Theory

cdf.jpgClint Hocking, Creative Director at Ubisoft Montreal was recently interviewed by Gamasutra on the topic of "self motivated exploration". Although the discussion begins with a brief analysis of the factors behind non-quest-objective exploration in games, it moves on to the the usage of games as a didactic medium, providing space for contemplation and examination of metaphysical issues. This is exactly the sort of thoughtfulness I was calling [..] read on

Conceptitis

At 11am on 4/24/07 | 4 comments | Theory

muji_sketchbook.jpgWe suffer from numerous 'itises' in the world of games. I am a serial re-roller with bad Altitis (always keen to make a new character to level up and get bored with), I am also a programmer with terrible enginitis (always keen to write yet more pointless generative terrain procedures). Recently however this condition has extended into me developing conceptitis. Nowadays I am finding myself proposing and [..] read on


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